Unforgettable Teen Vacation Trips

Summer can be a trying time for parents and kids alike, and teens are often the most difficult to entertain. Being seen with family is bad enough, but being dragged on vacation to another boring site-seeing trip when they could be doing anything else is totally bogus.

It doesn’t have to be that way!  Here are several attractions within a day’s drive that are sure to get a nod from even the grumpiest teen (and their school-aged siblings):

Rustic Rides Farm, Block Island: Ride horses on wooded trails or on the beach at sunset, just like in the movies. Is there anything better?

New York: There are so many things to do in New York City they can’t be listed, from Broadway to the Ninja Restaurant to a hundred movie sets (you can tour them). For something indoors, try Ripley’s Believe It or Not, with fun facts and crazy but true tales to delight children and adults alike. Madame Tussaud’s Wax Museum is like attending a cocktail party with the stars – and you can stand next to them for photos as long as you don’t touch. Something quieter? Try the Jim Henson exhibit at the Museum of the Moving Image – Sesame Street, Muppets, and Henson’s larger works like The Dark Crystal and Labyrinth. Avoid New York City like the plague? Try Howe Caverns – let out your inner Indiana Jones, explore the labyrinth of caves and take a boat ride through a dark and bat-infested cave – if you dare.

Philadelphia: Liberty Bell and the Declaration of Independence too much like school? Then check out the Philadelphia Museum of Art – see the statue of Rocky Balboa, run the steps, and explore the amazing collection of armor and swords, some dating back to the Vikings – as well as some cool art. If your kids are High-School aged, make sure to stop at the Mutter Museum of the Philadelphia College of Surgeons, one of the premiere collections of medical oddities this side of Ripleys – the Soap Lady, the Wall of Skulls, and drawers of weird things people have swallowed. Probably not best for younger kids. And you’re only an hour from the Ripley’s Museum on the Atlantic City Boardwalk, where you can match the street names to the Monopoly board and try – just try – to walk through the spinning tunnel.

Washington DC:  DC is second only to New York in attractions, but many of them are free! White House tours are free, but it can take years to get tickets. The Smithsonian holds something for everyone, but the sheer size needs days to see more than one building, and may overwhelm smaller children. While the docents are proud of their knowledge, kids only need about 15 minutes at Ford’s Theater – they came, they saw, Lincoln died. The Mall is a cool place you see on TV and in the movies, but in summer the Mall and Arlington can be brutally hot (every time I try to go there, it’s 100 degrees), and it’s still just something to stare at. The place to take your kids (12 and up) is the International Spy Museum. Not only does it have all the cool spy paraphernalia, but the one thing you can’t miss is the interactive hands-on exhibit. You (and your group) become the spies in a real-time adventure, searching for clues, deciphering radio broadcasts, interviewing suspects, and fleeing the scene to be “rescued” by helicopter from a roof top. It is over-the-top live-action fun for the entire family that they will never forget.

It doesn’t take a lot of money to make memories with your teens (anywhere from Ogunquit Beaches [3 hours] to Philly [3.5 hours] can be done as day trips if need be), so get out there and try something new!

                   

               

            

Minecraft: The Unlikely Tale of Markus “Notch” Persson and the Game That Changed Everything

Minecraft: The Unlikely Tale of Markus “Notch” Persson and the Game That Changed Everything by Daniel Goldberg is a biography of Persson that focuses on how he came to be the creator of Minecraft, and how it changed his life. This book discusses how Persson was fascinated by programming since his early childhood. Despite a guidance counselor who did not support his career goals, a family that was breaking down, and a few jobs that limited his ability to program games freely, he began to brainstorm and program the beginnings of Minecraft. What started as a side job that almost no one knew about quickly developed into a company that was worth millions. Minecraft went from a game that was only played by a handful of people to a game that attracted thousands of people to conventions before it was even fully released.

Why did Minecraft have such sudden and overwhelming popularity? It is at least partly due to the creativity that the game allows. People are able to create their own goals and alter the game’s world in any way that they choose. The book goes even deeper into Persson’s life and the aspects of the game and is definitely worth reading. The book also paints a picture of the world of online gaming, gaming corporations, and indie developers, as well as certain aspects that contribute to designing a good game.

We also have several other Minecraft books for you to read!

Minecraft: The Survivor’s Book of Secrets by Stephanie Milton is a new book that contains many tips and strategies that have been tested by people who have played Minecraft since it was first released.

 

 

Minecraft: Top 35 Minecraft Mods You Should Know by Joseph Joyner is an unofficial guide to different mods that can be added to Minecraft.

 

 

Minecraft: Guide to Building by Josh Gregory is a guide to building materials,  locations, and ideas. There are also several other similar books that are guides on other aspects of Minecraft, such as animals, mining, and farming.

 

The Making of Minecraft by Jennifer Zeiger is a book on a similar topic to the one reviewed at the beginning of this blog. It discusses the beginnings of Minecraft, and how it quickly grew into the phenomenon that it is today.

 

Quest for the Golden Apple: an unofficial graphic novel for Minecrafters by Megan Miller is the first in a series about the adventures of Phoenix and her brother in the world of Minecraft.

 

 

Click here to view the second edition of the reviewed book above. This edition has extra content that focuses on Microsoft’s purchase of Minecraft, Persson’s last days at Mojang, and what happened to Mojang afterwards.