Unplug for Happiness

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How many times a day do you look at your phone? Start counting and the number may depress you. According to Time magazine, the average person looks at his or her phone 46 times a day. (Full article here.)

As a Technology Coordinator, it might surprise you that I strongly support limiting screen time. Study after study shows that time spent in front of devices like smartphones and tablets directly impacts your happiness. In summary, more time spent on Facebook, SnapChat, Instagram, text messaging, and other online forms of communication makes you feel sadder, less satisfied with your life, and interestingly, more lonely.

Even more alarming, The Atlantic just published an article, “Have Smartphones Destroyed a Generation?” which underscores the detrimental impact screens have taken on post-millennials. This generation doesn’t date, doesn’t hang out in person, doesn’t care about getting a driver’s license or a part-time job or going to the mall alone with their friends.

What do they care about? “It sometimes bugs me when I don’t get a certain amount of likes on a picture” says 13-year-old Athena. “I’ve been on my phone more than I’ve been with actual people,” she said. “My bed has, like, an imprint of my body.” The article strongly concludes that “There’s not a single exception. All screen activities are linked to less happiness, and all nonscreen activities are linked to more happiness” and here we have a generation more plugged in than ever. (Full article here.)

So, how do you unplug for happiness? How do you ignore the siren’s song of likes, loves, and comments, the photos of your friend’s latest micro brewery trip, the constant churn of political news? It’s easier than you think.

  1. Get an alarm clock. First of all, if you rely on your smartphone to wake you up each morning, STOP! Get yourself a traditional alarm clock. A study from the Braun Research Center and Bank of America shows more people think about their phones than their significant others when they first wake up. If you’re guilty of browsing Facebook right before bed and checking your messages the moment you wake up, keep your phone out of reach. Better yet? Keep it out of the bedroom.
  2. Give your phone a home. Quit carrying your phone in your pocket and keeping your tablet within arm’s reach. Designate a basket or drawer for your devices when you’re at home, and leave them there. Without the temptation of your phone buzzing in your pocket or your tablet lighting up on the coffee table, you’ll find it much easier to unplug.
  3. Start small. Set achievable goals for yourself. No one can go from phone junky to unplugged zen master overnight. Start off with a small amount of time for unplugging, perhaps an hour a day. The next week, increase to two hours. Leave your phone in the car when you’re out shopping. Go for a long walk each day and leave your phone at home. Be as kind to yourself as possible, and reward good behavior. You won’t enjoy long-term success if you make unplugging a punishment. Did you get through dinner without looking at your phone? Treat yourself! Buy a book. Go out for an ice cream.
  4. Have a plan. So your phone is in the other room… Now what? If you sit there counting the cracks in the ceiling, you’ll never stop thinking about what’s going on in the online world. Fear of Missing Out is a real thing (Hey, it has a Wikipedia entry!). If you don’t keep yourself busy, the temptation to check your phone will be unbearable. Make a list of things to do while unplugged and use it.

You can also take a look at The Power of Off: The Mindful Way to Stay Sane in a Virtual World by Nancy Colier or The Art of Stillness: Adventures in Going Nowhere by Pico Iyer.

Happy unplugging! 🙂

Technology Help – Need device advice? Come to Drop-in Tech Help. No appointment necessary. We provide help with smartphones, laptops, tablets, ereaders, email, Facebook, social media, and more! Check out the calendar for our next session.

Three Pen Names, One Romance Author

Did you know Jayne Ann Krentz , the author of numerous of New York Times bestsellers, uses three different pen names?

As Jayne Ann Krentz (her married name) she writes contemporary romantic-suspense.

When All the Girls Have Gone
When Charlotte Sawyer is unable to contact her step-sister, Jocelyn, to tell her that one her closest friends was found dead, she discovers that Jocelyn has vanished. In a desperate effort to find her, Charlotte joins forces with Max Cutler, a struggling PI who recently moved to Seattle after his previous career as a criminal profiler went down in flames–literally.

She uses Amanda Quick for her novels of historical romantic-suspense.

The Girl Who Knew Too Much
In 1930’s Hollywood, rookie reporter Irene Glasson (who found her previous employer murdered) discovers the body of an actress at the bottom of a California hotel pool. She investigates and finds herself drawn to Oliver Ward, a former magician. As the mystery deepens and more women die by drowning, Irene struggles to keep her own past a secret while she and Oliver hunt for the killer.

Jayne Castle (her birth name) is reserved for her stories of futuristic/paranormal romantic-suspense.

Illusion Town
Hannah West isn’t the first woman to wake up in Illusion Town married to a man she barely knows, but she has no memory of the ceremony at all. For that matter, neither does Elias Coopersmith, her new husband. All either of them can remember is that they were on the run. The coolly competent mining heir arouses her curiosity and interest. And even her dust bunny likes him! Set on the planet of Harmony in the future.

“I am often asked why I use a variety of pen names,” Krentz says.  “The answer is that this way readers always know which of my three worlds they will be entering when they pick up one of my books.”

Krentz’s three worlds often intermingle. Her Arcane Society series, books about men and women with paranormal power, spans all three of her worlds. Second Sight, written under the Amanda Quick pen name,  takes place in Victorian England at a time when the very old, very secret Arcane Society is about to run head-first into the 20th century. Flash forward to Jayne Ann Krentz’s White Lies, a tale of the Arcane Society in the 21st century. And then jump all the way to Jayne Castle’s Midnight Crystal, an Arcane society novel that takes place on the planet Harmony in the future. Characters from the novels that take place in the past are often referenced in the modern-day stories and the futuristic tales.

Not all her novels involve the paranormal. Many of her contemporary romance novels are stories of suspense in which the main characters must unravel a mystery that usually involves tracking down a killer.  Secret Sisters, River Road and Trust No One are three recently published works that fall into this category.

 

The library owns many of Krentz’s titles. if you enjoy romance and love romantic suspense and the paranormal, then any of Krentz’s three worlds will delight you.

Brief Biographies for Non-Fiction Readers

The CPL collection includes short biographies on major historical figures.  The Penguin Lives Series from publisher Penguin Random House is an innovative series that pairs celebrated writers with famous individuals who have shaped our thinking.  The broad and diverse subjects of these biographies come from around the world and from all walks of life.

Here is the complete list of the 28 ‘mini-biographies’ owned by the library:

Abraham Lincoln by Thomas Keneally
Andy Warhol by Wayne Koetenbaum
Branch Rickey by Jimmy Breslin
Buddha by Karen Armstrong
Crazy Horse by Larry McMurtry
Dante by R.W.B. Lewis
Elvis Presley by Bobbie Ann Mason
Frank Lloyd Wright by Ada Louise Huxtable
George Herbert Walker Bush by Tom Wicker
Herman Melville by Elizabeth Hardwick
Jane Austen by Carol Shields
Joan of Arc by Mary Gorden
Joseph Smith by Robert V. Remini
Julia Child by Laura Shapiro
Leonardo da Vinci by Sherwin B. Nuland
Mao Zedong by Jonathan Spence
Marcel Proust by Edmund White
Martin Luther by Martin Marty
Martin Luther King, Jr. by Marshall Frady
Mozart by Peter Gay
Napoleon by Paul Johnson
Pope John XXIII by Thomas Cahill
Robert E. Lee by Roy Blount, Jr.
Rosa Parks by Douglas Brinkley
Saint Augustine by Gary Wills
Simone Weil by Francine du Plessix Gray
Winston Churchill by John Keegan
Woodrow Wilson by Louis Auchincloss

They can be found on the Lower Level in the Biography section.

Wick-ed Action

I love a good action film. In going over lists of various film genres, I discovered I’ve seen the majority of the “best” action films, though I don’t always agree with what is considered an “action” film. I expect an action film to have – well, action: a lot of movement of characters or equipment, such as vehicles. It could be modern reality based – James Bond or Air Force One, or futuristic, such as Terminator, Alien, or Serenity, comic book heroes, or war-type films such as Commando or Rambo (my grandmother made me take her to every Stallone and Schwartzeneggar film that came out). There should be suspense, perhaps mystery, a vehicle chase, and almost always a good fight scene. Body counts are expected, but graphic violence isn’t required – Suicide Squad had a high bullet count, but little gore. History of Violence had a lower bullet count, but extremely graphic depictions. I don’t mind gore, but I won’t watch cruelty or sadism – I shut off Killing Season because it was focused on torture, not action.

I adored John Wick, an action movie with Keanu Reeves as an assassin who tries to retire but is sucked back into the business against his will. It was just about everything I could want in a film – the script is good, the acting is good, the cast is excellent and the action is awesome. It’s just a good all-around film. I saw John Wick 2 on opening day (the DVD was released June 13) and – it was good, but not quite as great as the first. The action is impeccable – perhaps the best actual hand combat choreography I’ve ever seen (especially compared to the farce of Batman v. Superman). The script is good. But Wick’s lines, so eloquent before, are cut to choppy, often one-word sentences, which Reeves is not good at. It’s got a high bullet count, a high body count, and realistically graphic splatter from a man who was known for killing four people with a pencil.

One thing I noticed about John Wick 2, though not as obvious as it was in London Has Fallen, a C+ film with multiple script flaws: the impact of videogames on choreography of action sequences. JW 2 has a wonderful flight/fight scene through the ancient underground tunnels of Rome, but you can see the influence of popular games such as Call of Duty or Grand Theft Auto. Run, stop, run, corner, shoot, shoot balcony. Man pops out of hall, bang. Run, stop, turn, shoot. It might fit the tone of the scene, but it’s very stiff and staged. London Has Fallen was much worse: the greatest action sequence of the film, the Big Rescue, and the movie looked as if you’d taken a clip from Call of Duty, overlayed it with actors, and CGI’d them together. Maybe it was my TV upgrading the blu-ray to 4K, but you could almost see pixelation in the edges of the graphics. You could have checked it off a list: guy pops up behind garbage can? Check. Drive-by shot through windshield? Check. Balcony? Check. It was so obvious that not only did it stand out, it was distracting, and you stopped watching the progression because you were so offset by the fakeness, a “Where-Have-I-Seen-This-Before?”

Is this the wave of the future? I hope not. Sure, you can look back at an early Bond film and see how cheesy the fight scenes are. You can almost hear them counting off in their heads: fist, block, step, kick, block, groin, throw, grab, twist… You can marvel at the slo-mo twists and turns of The Matrix sequences, but that’s not exactly reality, either. CGI is wonderful – it gave us Legolas sliding down oliphaunts , Avatar, and Inception. Almost all movies are made with a green-screen at this point, even comedies. But videogames are another empire – like trying to equate a romance film with porn: all the action, none of the reason. You can pop bullets all day, but why you’re doing it is a vague battle against “bad guys.” Relying on a videogame sequence kills the creativity needed. Think of the cliché of the good guy crouched down, pointing people what direction to go and then shooting at the target to cover them, or the stock western of a shootout on main street, with townsfolk peering through broken shutters. Action movies need to reinvent themselves by nature to keep themselves fresh and interesting.

Videogames are fun. Action films are fun. Sometimes movies based on a videogame are really fun (Warcraft, Tomb Raider, Mortal Kombat). But using videogame mentality in place of a more expensive or creative thought process – that’s cheating, and it doesn’t look nice.

Have you noticed the “videogame effect” in any other films?

Something New: Tales From a Makeshift Bride

Something New: Tales From a Makeshift Bride by Lucy Knisley is a funny and interesting biographical graphic novel about Lucy’s relationship with her boyfriend, John, and their wedding. This book takes you through how they met in college, moved in together, broke up, dated other people for three years, then abruptly became engaged.

Then, it takes you through a year of a DIY wedding. DIY: decorations (ALL the decorations), music playlist, ties for the men in the wedding party, photo booth, personalized gifts for every single guest, personalized gifts for everyone in the wedding party, and the list goes on. What they could not do themselves they worked out as cheaply as possible: a wedding dress that was on sale (it had pockets!), a backyard barn built for the occasion, and a friend of the family to cater everything.

There is also plenty of wedding stress. Lucy’s mother had her own list of guests to invite that mostly consisted of people who were strangers to Lucy and John, and it was longer than Lucy and John’s list of guests. The mother-of-the-bride also kept insisting on other things such as hiring a wedding planner without consulting the bride and groom, changing the size of the intended barn which forced the couple to remove guests from their invitation list, a band instead of their DIY playlist, and her badly-behaved dog walking down the aisle at the wedding. As Lucy and John worked through all of this stress, Lucy also reflected on what weddings used to be, what they have become, what marrying a man means for her bisexuality, and what she wants most in a marriage.

Genre: Non-fiction graphic novel

Setting: Most of the story takes place in modern-day Chicago and New York state.

Number of pages: 291

Is this good for a book club? Yes, if the club is willing to read a graphic novel. This book contains a lot of good discussion material about an important cultural milestone. It is also very quick to read, despite the number of pages.

Themes: The history of weddings, the modern wedding industry’s influence on what people think weddings are supposed to be (and what they are supposed to cost), how weddings can negatively impact people who are not heterosexual, what it means to have a good marriage, different types of relationships, and how wedding stress can bring out the worst in people.

Objectionable content: Suggestive themes, sexuality, and alcohol.

Can children read this? Teenagers would enjoy this.

Who would like this? Anyone who is preparing for their own wedding, preparing for someone else’s wedding, has gone through a wedding, thinks weddings are overrated, thinks weddings are wonderful, or enjoys examining the wedding industry.

Rating: Five stars

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